
ek_placeGreeb.mel
Hand in hand with ek_panelMaker.mel, ek_placeGreeb is a script designed to help with spaceship construction, but it can do quite a bit more. Basically, it uses Maya's Geometry and Normal constraints to snap an object to the center of a single face on another object. The user can then slide the object around the surface of the target object. When finished, the user can delete the normal and geometry constraints. Usage: This script allows you to stick chosen geometry to a surfa

ek_panelMaker.mel
This past summer (2021), in the hopes of aiding my students in creating a new Hard Surface Modeling assignment I had conceived for the new MART 362 Animation Production class, I wrote a script to automate modeling tasks. As with many MEL scripting projects, it went through several iterations before I was happy with it. I have long admired images of space ships, especially those produced with high details. I remember sitting through Star Wars when it came out in the theaters a