
ekBlastCams.mel Updated
Update for Maya 2011 Fixed an error in the script which causes it to fail when trying to overwrite an existing MultiCamera playblast. It now works normally, but Maya saves the script to the job folder, rather than the images folder as in previous versions. Introduction In our animation classes at Jacksonville University, we needed a way of rendering a playblast through multiple cameras. A review of existing MEL scripts showed that no acceptable solution existed for working wi

ekRndCommand.mel Updated
Update for Maya 2011 Little interface changes for Maya 2011 have necessitated changes to the script. Functionality is basically the same while the interface is a little more compact. Introduction I routinely render from the Terminal on the Mac, but writing render scripts was a pain. So I decided to write this script to speed up the process. It creates a line of text that can be copied and pasted into TextEdit to make an .sh file or into the Terminal directly. Download the scr